Shrinky the Clown
Made in 48 hours for Global Game Jam Honolulu. See the original submission.
Post-Jam changes: Fix bugs, intro cutscene, level design, add audio.
Summary:
Help Shrinky the Clown make his way to the circus in time for his performance! On the way, he must pick up props to perform with and use his powers change size so as to not be seen by the humans who can tell Shrinky is actually a reanimated doll! Win the game by reaching the end on time and collecting 5 props to hold a successful show that will make the audience laugh!
How-To-Play:
Click the "R" key to shrink back into your doll form to avoid being seen by the humans! Humans will usually have their backs turned to enjoy the carnival games but will turn around in range. If caught, Shrinky will drop a prop!
Click the "R" button again to revert back to your normal size. Only in normal size will you be able to jump and traverse the carnival to get to the end so use your powers wisely!
Credits
CODING
Asa - Camera Control Script
Dustin - Player Prop Script and Props UI
Hubert - Intro Cutscene dialogue
Jia - Level Design, Integration, Background, Character Movement, Animator, Tile Map, Audio, Small mode, Cutscene
Luis - Scene Manager, Ending Determination, Ending Credits
Michael - Player Script, Person Enemy, and Spider Enemy
Trevor - Timer/Timer UI
ARTISTS
Andrew - Props
Brandi - Platforms, Ending Screen Background, Level Background, and Main & End Menu Screen UI
Christian - Clown and Clown Fairy Character Animation, Character Portraits, and Button UI
Emily - Spider Enemy Walking + Attack Animation and Durian
Kamren - People, Roses, Circus Tent Exterior
WRITERS
Zoe - Opening cutscene
MUSIC
Coen - Main Level Music + SFX
Kenneth - Ending Screen Music
Status | Released |
Platforms | HTML5 |
Author | UHManoaGameDev |
Genre | Adventure |
Made with | Unity |
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